Thursday, 29 October 2015

Character UVs

I set up my UVs and cut the seams, but when I used the automatic unfold it made everything asymmetrical.

I corrected this my hand using a combination of automatic unfold, scaling and moving the UVs, and using the smooth UVs tool.

However after speaking to one of my tutors I figured out why the automatic unfold wasn't working, it was using the legacy setting as I needed to turn on the Unfold 3D plug-in.

So I remapped the character using Unfold 3D.

Then mapped the satchel as well.

I'm aware that the layout of these UVs could be better optimised but due to the time lost because of technical difficulties I'm going to move on to the texturing as soon as possible

Heather

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